Fixed placed items not staying placed (e.g.Check for collisions when placing items in buildings or on structures.Support undo when placing furniture and decorations in the building editor.Fixed bug in crafting window that selected the first item when another window popped up.Prevent enemy camps from spawning over anyone’s town (including other NPC camps).Fixed bug that caused hearthlings to float after ladders or earth had been removed from below them.Fixed bug that caused enemies not to attack.Fixed two bugs that prevented hearthlings from mining or building structures.Fixed a pathfinding bug that resulted in idle workers.This makes it a lot easier to decide who to promote and control what jobs should be performed in your town. The citizens UI has been overhauled and redesigned! In addition to showing portraits and attributes for the hearthlings, you can now select which jobs the hearthling should be able to perform. You can now make flat roofs, control the height of the walls below the roof, and the amount of roof overhang in each direction. We’ve added more options to the roof editor. Rayya’s Children’s basic systems are in place, but still need a lot of tuning, so write us with your feedback. Make lots of items to sell for necessities and talismans. New desert-themed UI skin, supported by the hot-loading mods feature. Make clay bricks to build shelter in the desert.įour brand new desert-themed housing templates. Their default starting talisman is the Potter’s Cutter. Rayya’s Children is now available for play-testing!
Welcome to the desert! Eat prickly pears and husband your wood it’s beautiful but bleak out there.
Patch notes are copied from the official Stonehearth development blog.Īll new storybook-inspired getting started screen: select your kingdom, biome, and difficulty via interactive illuminated manuscript with borders by Tom and illustrations from Allie. Alpha 13 develop build 2720 was the fifth release of the Alpha 13 develop code base.